""CONTROLS"":


Right: A

Left : D

Jump :  Space

Shoot: R, F, E

In just 10 days, I’ve created **Slugterra: Zombie Showdown**, where you face zombified versions of yourself. The goal is to upgrade your stats—health, speed, and attack power—by collecting experience points and tailoring your character to fit your style. You’ll encounter three ghoul types: the weak Rock Ghoul, which you can easily defeat; the Chaser Ghoul, a stronger opponent that relentlessly follows you; and the Brute Ghoul, the most challenging foe that deals significant damage and requires strategic thinking to overcome.

You have three slugs to choose from: the Fire Elemental Slug, which deals high damage and can eliminate enemies; the Webbing Spider Slug, which immobilizes foes for a tactical advantage; and the Electric Slug, delivering powerful shocks that can stun and kill. Combining these slug abilities and upgrading them will prepare you for the threats that lurk in Slugterra. Gear up, choose your slugs wisely, and get ready for the battles ahead.

Comments

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Nice job! I think as a player i need a bit more direction on what to do, but it's pretty good for just 10 days! good job! keep making games!

Looks good for just 10 days. I couldn't work out how to upgrade: the store "+" button wasn't working for me, do I need more than 10 xp? The jump animation was a different to what I expected, the way he turns around. 

RFE for fire felt odd to me, I'd have made it JKL so I could use two hands to play. When I fired sometimes the pets would run away, and then I couldn't shoot again, I wasn't sure why they were running... was it dinner time or soemthing. ;-)

even though the game doesn't have much animation the gameplay is good.

thanks! all the animations were made through the engine